AI Insights · Timothy · July 2022
Performance of Top 5 Snake Games in New Zealand for Q2 2022
Discover how the top 5 snake games performed in New Zealand during the second quarter of 2022, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 snake games in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
Little Big Snake from Shockwave LLC saw its weekly revenue fluctuate, peaking at approximately $215 in late May. Weekly downloads remained relatively steady, with a slight increase in mid-June reaching around 103. The game's weekly active users also showed consistency, maintaining figures around the 380-390 range throughout the quarter.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced a significant rise in weekly downloads, peaking at 460 in mid-June. However, weekly revenue saw a decline, dropping to $22 by the end of June. The game maintained a strong number of weekly active users, with a peak of 4.5K in April, though this number decreased to 3K by the end of the quarter.
Snake Rivals - Fun Snake Game from Supersolid showed a varied revenue trend, peaking at $304 in early April. Weekly downloads saw a notable increase in late May, reaching 116. The game's weekly active users remained fairly stable, hovering around 1.3K throughout the quarter.
Snake.io - Fun Snake .io Games by Kooapps Games showed strong performance in weekly downloads, peaking at 2.2K in early June. Revenue trends were modest, with a peak of $106 at the end of March. The game maintained a high number of weekly active users, peaking at 10.8K in mid-April and remaining above 9K for most of the quarter.
Worm Hunt - Snake game iO zone from Wild Spike, LLC had a slower start but gained traction toward the end of the quarter. Weekly downloads increased significantly in June, reaching 126. Revenue remained low, peaking at $110 in mid-June. Weekly active users showed a steady increase, peaking at 170 by the end of June.
For more detailed insights into these games and their performance, visit Sensor Tower.